Concept Art

Over the years I have been a concept artist for various projects for games, film, and real world products.  I love to problem solve and this art form is heightened in it.  While I have done concept work for products, environments, objects, vehicles, and creatures, I love working with characters.  I especially love character design that does not need to be rooted in realism.  I enjoy the stylized art space as it’s not as demanding, albeit it is much less frequent than realism and likenesses.  Here are a few pieces I was able to find on the hard drives, as much of it has been lost to time and it is really hard to stay focused digging through old digital archives.

 

Super Kook – TWS Surf Game – Rockstar Games  Media:  Photoshop

Squidly for Myst 3 – Presto Studios  Media:  Photoshop

Sleepy and The Angry Recliner for Whacked – Presto Studios  Media:  Photoshop

“The Chase” for Whacked – Presto Studios  Media:  Photoshop

Characters for LunaSea – L Hutto  Media:  Graphite, Gouache, Photoshop

Soldier of Fortune 2 Color Comps

Jurrasic Park Game Concept Illustration

Sony

Color Story Midnight Club – Angel Studios

Story Boards Sony

 

 

 

 

 

 

 

 

Sweet Tooth Twisted Metal 02

Sweet Tooth Twisted Metal 02

Myst 3