Concept Art
Over the years I have been a concept artist for various projects for games, film, and real world products. I love to problem solve and this art form is heightened in it. While I have done concept work for products, environments, objects, vehicles, and creatures, I love working with characters. I especially love character design that does not need to be rooted in realism. I enjoy the stylized art space as it’s not as demanding, albeit it is much less frequent than realism and likenesses. Here are a few pieces I was able to find on the hard drives, as much of it has been lost to time and it is really hard to stay focused digging through old digital archives.
Super Kook – TWS Surf Game – Rockstar Games Media: Photoshop
Squidly for Myst 3 – Presto Studios Media: Photoshop
Sleepy and The Angry Recliner for Whacked – Presto Studios Media: Photoshop
“The Chase” for Whacked – Presto Studios Media: Photoshop
Characters for LunaSea – L Hutto Media: Graphite, Gouache, Photoshop
Soldier of Fortune 2 Color Comps
Jurrasic Park Game Concept Illustration
Sony
Color Story Midnight Club – Angel Studios
Story Boards Sony
Sweet Tooth Twisted Metal 02
Sweet Tooth Twisted Metal 02
Myst 3